The state machine diagram enables representation of the sequence of states that an object can take in response to interactions with the objects (internal or external to the studied system) in its environment.
The diagram below describes possible behaviors of an automated teller machine:
To create a State Machine from the Strategic navigation pane.
1. Select States.
The list of State Machines connected to Capability objects is displayed.
2. Click the New button.
A creation wizard opens.
3. Enter the Name of the new State Machine.
4. Select (or create) a Capability in the Subject of State Machine box.
5. Click OK.
The state machine is created.
With HOPEX UAF, a state machine diagram is created based on a state machine.

The diagram is initialized by creation of a region. A region is part of a composite state or state machine which contains states and transitions and of which execution is autonomous.