HOPEX IT Architecture V2 > UML modeling > State Machine Diagram > Presentation of the State Machine Diagram
Presentation of the State Machine Diagram
A state machine is the set of states and transitions between states that define the life cycle of an object that is variable over time.
The state machine diagram enables representation of the sequence of states that an object can take in response to interactions with the objects (internal or external to the studied system) in its environment.
Example of state machine diagram  
The diagram below describes possible behaviors of an automated teller machine:
Creating a State Machine Diagram
A state machine diagram is created based on a state machine.
You can create a state machine using a package, class or component.
To create a state machine diagram with HOPEX IT Architecture from Design (UML) navigation pane:
1. In the navigation pane, select OO Implementation (UML).
2. In the edit window, click the State Machine tile.
3. Right-click the name of the state machine concerned and select New > State Machine Diagram..
The diagram opens in the edit window.
The diagram is initialized by creation of a region. A region is part of a composite state or state machine which contains states and transitions and of which execution is autonomous.