Concepts : Concepts used in HOPEX : Object Types (MetaClass) : Message (UML)
   
Message (UML)
A message defines a particular communication between lifelines of an interaction. It specifies the sender and the receiver through occurrence specifications, and the communication type.
This communication can be, for example, raising a signal, invoking an operation, creating or destroying an instance.
Translations
Technical Level
Beginner
Products
HOPEX System Blueprint, HOPEX UML.
Diagrams containing this object type
Interaction Overview Diagram, Sequence Diagram (SBP), Sequence Diagram (UML2).