Concepts : Concepts used in HOPEX : Object Types (MetaClass) : Signal
   
Signal
A signal is a named event that can be explicitly invoked. Signals may have parameters. Signals may be sent to a single object or a set of objects. A signal may be invoked as part of the participation of an actor in a use case.
Translations
Technical Level
Intermediate
Products
HOPEX System Blueprint, HOPEX UML.