Concepts : Concepts used in HOPEX : Object Types (MetaClass) : State (UML)
   
State (UML)
A state is a condition or situation in the life of an object, during which it satisfies some condition, performs some activity, or waits for some event. A state represents an interval of time delimited by two events. It is a phase an object passes through during its life cycle.
Translations
Technical Level
Intermediate
Products
HOPEX IT Architecture, HOPEX System Blueprint, HOPEX NAF, HOPEX UML, HOPEX DoDAF, HOPEX Portfolio & Planning, HOPEX IT Portfolio Management, HOPEX Planning.
Diagrams describing this object type
State Diagram.
Diagrams containing this object type
State Diagram, State Machine Diagram.